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Openkore
Información general
Tipo de programa Bot de videojuegos
Desarrollador Openkore Team
Lanzamiento inicial Noviembre del 2003
Licencia GNU General Public License[1]
Estado actual Con soporte y en desarrollo
Idiomas Inglés
Información técnica
Programado en C++, Perl[1][2]
Interfaz gráfica predeterminada
Versiones
Última versión estable 2.0.7 ( 29 de julio de 2009 (14 años, 9 meses y 24 días))
Enlaces

Openkore es un avanzado asistente automatizado (vease Bot) para el MMORPG Ragnarok Online. El programa es gratis, de Código abierto y principalmente escrito en Perl, solo algunas partes estan escritas en c++. El interprete perl permite un uso multiplataforma (Windows y Linux están soportados oficialmente). Openkore esta licenciado bajo la licencia GNU General Public License GPL. Su codigo esta basado en Skore-revamped, que es una rama de Kore escrito por Kura. Este proyecto no esta asociado de ninguna forma con Gravity (La compañia que desarrolló Ragnarok Online).[2]


History

The Openkore project was started by VCL in late November 2003. Openkore is based on Skore-revamped, which Skore (Solos Kore) is a fork of the original Kore developed by Kura. Many developers have come from other inactive Ragnarok Online bot program projects (e.g. ApezBot, Kore, Modkore, Revemu, Skore, etc) to develop on Openkore.[2]

Nearing the end of 2008, the Openkore project is the only Ragnarok Online bot that currently provides support to many Ragnarok Online servers and continual development on an international level. As of 1 de diciembre 2008, Openkore releases has been downloaded from SourceForge.net approximately more than 1,975,000 times since its availability in 2003.[3]

Features

The program emulates the Ragnarok Online game client and can perform anything that a player's character can do manually in the game client. In other words, Openkore is a standalone bot, i.e., it can communicate directly with game servers without the official game clients. Additionally, the software can be configured to automatically and repeatedly perform assigned tasks without human involvement. The automated actions are state-based and with the macro plug-in be also script-based. These automations cover almost every action available in the game client. When a bot program is running, it continuously reports the latest information and the current status of the game, e.g., a character’s location, the current action, the “hit” point, and information about nearby monsters. Openkore allows users to give commands anytime, regardless of the prearranged actions by scripts, i.e., the bot is script-based and interactive. Basically, Openkore is meant to automate and simplify actions by the user of the software within the Ragnarok Online environment through the use of extensive scripting.[4]

A possible list of actions that can be done with Openkore include:[4]

  • Automatically attack monsters
  • Buy/sell items
  • Log the number of monsters killed
  • Log private, public and guild chats
  • Put items in storage
  • Use skills and items
  • Walk seamlessly between maps
  • Add features through use of third-party plug-ins

Community

Openkore's community is diverse with contributions to the project coming from communities that are English, French, German, Indonesian, Korean, Portuguese, Russian, Spanish, Filipino, Thai, Traditional Chinese, and Vietnamese. This diverse range of cultures enables Openkore to provide international support for various Ragnarok Online servers all over the world. Currently, Openkore supports euRO, iRO, idRO, inRO, mRO, pRO and most private servers.[5]

Enlaces internos

Referencias

  1. a b c «SourceForge.net: Openkore». 7 de noviembre de 2003. Consultado el 29 de noviembre de 2008. 
  2. a b c «About Openkore». Consultado el 29 de noviembre de 2008. 
  3. «SourceForge.net: Openkore - Download History Statistics». 7 de noviembre de 2003. Consultado el 29 de noviembre de 2008. 
  4. a b Chen, K.T.; Jiang, J.W.; Huang, P.; Chu, H.H.; Lei, C.L.; Chen, W.C. (2006-06-01), http://portal.acm.org/citation.cfm?id=1178829 |contribution-url= sin título (ayuda), Identifying MMORPG Bots: A Traffic Analysis Approach, ACM .
  5. «Openkore - List of (un)supported servers». 7 de noviembre de 2003. Consultado el 29 de noviembre de 2008. 

Enlaces externos